

So I’m not hyper accurate, but I like to be aware of the rules I break and have a reason why.

I cheat with the palette (I edit a number of traditional NES colors to get a few colors that wouldn’t normally exist), I cheat with sprite limits and thusly I can even cheat with colors per character. I cheat with resolution (the game is a bit wider than it should be, since NES games are natively ‘square’, and the exact resolution is chose more with resolution multiplication in mind more than accuracy). I might add extra bonus characters later, but these are the three main characters with their own unique paths and storyline significance.ĭo you think the self imposed limitations of having it be as close to an NES game as possible limit your creativity, or make you find more creative ways to do things? Trevor has 4 different dodge techniques, but can only incrementally power up his sword, much like a Belmont powers up his whip.Īs for the amount of characters? For now I’ll just say 3. Sinlen, can hold 1 of 5 spells at a time and each of those spells has a special attack. Including air variations, Naomi can do a dozen different moves with her special attack button, though only 5 and a time (only powered up specials have air variants). That said, Naomi has 4 special attacks and can power up one of those attacks at a time. As for ‘weapons’ and ‘upgrades’ remember, this is not a metroidvania. Some stages are shared between character and often have paths that are unique to different characters. There should be about a dozen unique stages. How many characters will you get to play as?
#Brave earth prologue alpha upgrade
How many areas / weapons will be usable in the game?Ĭan you upgrade and downgrade said weapons?
